CARD ENGINE Playable prototype 01
Local match Solitaire

AUTOMATED RIVAL

The Kiln

0
CORE 20
3/3
ROUND 1 YOUR TURN Choose a card or end your turn
The cores ignite.

EMBER CUSTODIAN

You

8 deck 0 spent
0
CORE 20
3/3
Cards glow when you can play them
01

Play cards

Select a glowing card from your hand. Its cost is shown in the upper-left corner.

02

Manage energy

Your maximum energy rises each turn, up to six. Unspent energy does not carry over.

03

Protect the core

Shield absorbs incoming damage first, but all remaining shield burns away at your next turn.

04

Finish the duel

Bring The Kiln's core to zero. Your discarded cards reshuffle when the deck runs out.

MATCH COMPLETE

Core secured

The Kiln has gone dark.

0 rounds 0 actions